Blend virtual enemies with physical surroundings
The core challenge is making virtual characters feel grounded in the real environment. Tracking quality, scale, placement and camera movement all influence the player's sense of presence.
Use AR tracking as the placement foundation
We used AR Foundation surface detection to place the virtual play area and guide object positioning. The experience combines AR placement with familiar action-game interactions.
Manage visual effects on mobile
Character rendering, particles and effects need to be balanced against mobile CPU and GPU limits. We focused on asset and effect budgets and validation on supported devices.
An AR action experience
AR Zombie Wars Shooter demonstrates mobile AR integration for an action-game concept, combining real-world placement with interactive gameplay.
Android AR