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04 / CONNECTED PRODUCTS

Power your game with reliable systems.

Build the connected features behind modern games and interactive applications: player accounts, multiplayer sessions, cloud data, APIs and operational tooling.

Multiplayer VR users connected to cloud servers and network infrastructureRSQUAREGAMES · SERVICE CLOUD

THE APPROACH

Engineering built around your goals.

We design backend architecture around your product requirements, expected concurrency, data model, security needs and ongoing operating costs.

WHAT WE DO

Capabilities that move
your project forward.

01

Multiplayer networking

Session flows, synchronization, lobby systems and real-time networking using suitable technologies such as Photon or Unity Netcode.

02

Player identity & data

Authentication, player profiles, cloud saves, progression and entitlement checks.

03

APIs & databases

REST APIs, server-side logic, SQL/NoSQL data structures and integrations.

04

Cloud operations

Deployment support, monitoring, logging, backups and performance review using the selected cloud provider.

PROJECT OUTPUT

Clear scope.
Useful deliverables.

The exact handover is agreed before development begins, so expectations remain clear throughout the project.

  • Architecture and data-flow outline
  • Backend/API implementation within agreed scope
  • Integration-ready Unity client systems
  • Deployment notes and operational handover

WHO WE WORK WITH

Built for teams with ambition.

Multiplayer game teams VR and mobile studios Connected applications Products scaling beyond a prototype
PROJECT NOTE

Hosting, third-party service fees and ongoing infrastructure operations are quoted separately unless explicitly included in the project scope.

LET'S BUILD SOMETHING

Let's map the backend your product needs.

Tell us about your goals, timeline and target platform. We’ll help define a practical next step.

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